In this video, we talk about how to use gloss and roughness maps in order to create realistic shiny, reflective materials in Unity!

Learn how to add these maps to the alpha channel of a map so you can enable them in Unity!

DOWNLOAD GIMP

https://www.gimp.org/

POLIIGON TILE MATERIAL

https://www.poliigon.com/texture/tiles-rectangular-mirror-gray-001

TEXTURE HAVEN TILE MATERIAL

https://polyhaven.com/a/square_floor

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