In this video, we talk about how to use gloss and roughness maps in order to create realistic shiny, reflective materials in Unity!
Learn how to add these maps to the alpha channel of a map so you can enable them in Unity!
DOWNLOAD GIMP
POLIIGON TILE MATERIAL
https://www.poliigon.com/texture/tiles-rectangular-mirror-gray-001
TEXTURE HAVEN TILE MATERIAL
https://polyhaven.com/a/square_floor
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